Reinforcement Learning is a type of Machine Learning where an agent learns to make decisions by interacting with an environment. It is based on the concept of trial and error learning, where the agent tries different actions and learns from the feedback it receives in the form of rewards or penalties. Reinforcement Learning is widely used in various domains such as gaming, robotics, finance, and healthcare. Reinforcement Learning Cycle The Reinforcement Learning process starts with an agent and an environment. The agent interacts with the environment by taking actions and receiving feedback in the form of rewards or penalties. The goal of the agent is to maximize its cumulative reward over a period of time. The agent uses a policy, which is a set of rules that determine the actions it takes in different situations. The policy is learned through trial and error, and it is updated based on the feedback received from the environment. The rewards and penalties in Reinforcement Learning are
Ever used python libraries like scikit-learn or TensorFlow, Keras, and PyTorch? Ever wondered what lies beyond the one line of code that initiates the Model? Ever wondered how the data is stored and processed in a model? Today, we will explore the realms of data structures used to implement different machine-learning models and see what importance it holds in machine learning and deep learning. Deep Learning requires much math, and we need methods to optimally perform this math in the lowest time and space complexity possible. We try to do this using parallel computation and changing the for loops into matrix multiplications running parallelly across multiple processors or GPUs. This is used to increase efficiency. Data is the most important part of any machine learning or deep learning problem. From the data loading to the prediction, every step uses one or the other data structure, giving us the least possible time complexity. The need of the hour is to make our data loaders much mo